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Toy and game projects [electronic resource] : Making slime, flipping bottles, and more. Megan Borgert-Spaniol.

Summary:

Technology has made playtime a lot of fun. But there are tons of ways to play that don't require keyboards or screens. From making slime to flipping bottles, you can create your own toys and games. All you need are some household items and a little bit of science. Step-by-step instructions and photos guide readers through each activity and Science Takeaway sidebars explain the science behind the results. All projects use common materials found around the house.

Electronic resources

Record details

  • ISBN: 9781541562462
  • Physical Description: 1 online resource

Content descriptions

Target Audience Note:
Text Difficulty 3 - Text Difficulty 4
750 Lexile.
Reproduction Note:
Electronic reproduction. Minneapolis : Lerner Publications â¢, 2019. Requires the Libby app or a modern web browser.
Subject: Crafts.
Science.
Juvenile Nonfiction.